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Jade empire pirate lair bug
Jade empire pirate lair bug












Thanks for all your work being put into these aspects of the game. The only other difference was that the second entry had one swabbie waiting on the ship, while the first entry had two.ĮTA: I looked at damage dealt and the number of people surviving the frays and neither correlates perfectly to a change in opponents We had one pirate change (Owlivia in, Notmischie out). We did two 5 pirate entries and had different fray numbers for each, the first went 5-7-8-11-15-19(?), and the second 5-6-9-11-14-18. Last edit by CrabbytheKid at 10:25:55 AM] Does carp have enough of an effect to be worth doing? Do the waves of vampires grow too quickly? Once I get all the bugs out of the way I'm really interested in feedback on balancing: Puzzles should be unrated, but aren't yet. Swabbies will be removed and players will not be able to hop on after the expedition has started.

jade empire pirate lair bug

Booty is not being divvied up correctly. There needs to be alerts / dialog / hints on what to do / when etc. Carp should be functioning right but there are some issues with scoring.

jade empire pirate lair bug

There are a few issues I am aware of right now (I'll edit this as the issues change): So I'm opening this thread for feedback on that. Vampire lair expeditions are now accessible on Ice.














Jade empire pirate lair bug